Patch Notes

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Pocket World at War v1.3 
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● Fixed several AI and pathing issues.
● Added option to turn off Music during play.
● Adjusted score difficulty on some missions.
● Resolved animation issue with unit facing.
● New Icon Artwork





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Pocket World at War v1.2
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★ EASTERN FRONT CAMPAIGN
Join the soviets and fight from Kiev to Kursk in a brand new set of missions!

★ NEW UNIT TYPES
Veteran and Conscript units add a new dimension to battles! In addition, Airborne units now have a special ability to recover morale more quickly. See tutorial for more information!

★ GENERAL IMPROVEMENTS
● New Tutorial.
● New Achievements.
● Improved Mission Screen and UI.
● Additional bug fixes.





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Pocket World at War v1.1
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Version 1.1 attempts to address a few of the more common user issues, as well as adding in the features below:

★  AIR SUPPORT UNITS
Air support is now available in many (though not all) missions. You can call in air strikes to support your advance through Normandy, but they are limited and should be timed well.


★  IMPROVEMENTS
● Improved user navigation into cities and onto bridges. If you end a movement order in such a location, a waypoint is automatically placed at it's center!
● Pathing improvements to mission 12, Market Garden. Should be better. Might be harder.
● Improved mission selection screen, as a surprising number of folks thought there were only 5 missions...

● Fixed a bug where you could retreat a unit outside of the combat area.


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Pocket: World at War v1.0
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"You are about to embark upon the Great Crusade, toward which we have striven these many months. The eyes of the world are upon you. The hopes and prayers of liberty-loving people everywhere march with you."


From the Allied invasion of Normandy, to the Battle of the Bulge; fight across more than a dozen battlefields rendered based on historical information!


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*FEATURES*
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REAL-TIME STRATEGY
Issue orders through a simple touch and drag system. Watch your commands be carried out in real-time.


EASY TO LEARN
A light and casual wargame, offering a simple balance of historical battles with gameplay that can be enjoyed in 5-10min sessions.


UNIT MORALE AND FLANKING
This is a game of maneuvering, position your units on the enemy flank and break their morale, forcing them to retreat. Broken units can rally over time, but are also more vulnerable to taking casualties.


STRATEGIC AI
The AI system will try to out-flank, lure, and pressure your units. It never does the same thing twice!


OTHER FEATURES:
- Multiple unit types, Armor, Infantry, and Paratrooper.
- Cities and bridges can be fortified.
- Scoreboard with awards.
- Historical mission facts.
- Music by Alec Harrison.
★  AIR SUPPORT UNITS
Air support is now available in many (though not all) missions. You can call in air strikes to support your advance through Normandy, but they are limited and should be timed well.